Minecraft 1.9: To Glide, or Not to Glide. That is the Question!

Posted by Ciph3r |

Zombies, skeletons, and creepers, oh my!

These are only a few challenges that Minecraft players experienced before this shiny, new, and expansive combat patch that was released. A lot of the Minecraft community was upset and had their doubts when Mojang "sold out". I feel that this update only enforces what Mojang had said in an article posted on their website. They said:

Please remember that the future of Minecraft and you - the community - are extremely important to everyone involved. If you take one thing away from this post, let it be that.


Onto the patch notes!

Today we are talking about what players can expect from the 1.9 update. Following this is a list of the most noteworthy items in the update:

  • Added shields
  • Attacking now has a “cool-down” delay, making it more important to time your attacks
  • You can now hold items in both hands (default quick key to swap items is ‘F’)
  • Swords have a special sweep attack
  • Axes have a special crushing blow attack
  • Added the elytra
  • Expanded The End
    1. New mob: Shulker
      • Shulkers are a new enemy that spawns in The End Cities and drop nothing. They do have the ability to teleport below 25% health.
    2. End cities and ships were added to the end. They are identical in every way to the already existing strongholds but spawn in the End.
  • Ender Dragon can be resummoned
  • Added beetroot and beetroot soup (from MC:PE)
  • Added tipped arrows

    There are 14 arrows based on potions which imbue a status effect when hitting a mob or player. The duration of the effect is 1⁄8 that of the corresponding potion, if applicable, and is not affected by the power of the arrow. The status effect is the same as the regular power effect for the potion.

  • Added spectral arrows

    The spectral arrow imbues the Glowing status effect for 10 seconds. The Glowing effect creates an outline of the target, which is visible through blocks, and colored based on the target's team (white by default). If a bow is enchanted with Infinity, spectral arrows will still be consumed.

  • Added Frost Walker enchantment and frosted ice block
  • Added skeleton riders
  • We believe we’ve fixed MC-10 and a whole bunch of other issues

    MC-10 is bug where a huge mob that is forced into an area that is too small or when carrying an item that makes a mob follow you will make the mob glitch out of the enclosed area and teleport back in.

  • Removed Herobrine

What does it mean?

Shields Some really interesting changes to combat mechanics are definitely going to make combat with ordinary mobs a bit more difficult. Having an attack cool down on swing will mean players will have to time their attacks and have to be more strategic in fights. To counter these harder mechanics, they added shields, special types of arrows, special attack types for both swords and axes, and last but not least the ability to dual wield.

There are some limitations to being able to dual wield though. When having items in both hands the item in your main hand will always take priority. For example, if nothing is in range and you attempt to swing a sword with your main hand while having a snowball in your off hand, you will throw the snowball. So in the case of dual wielding swords or axes it wouldn’t really help, but the power in that lies in wielding a bow and a sword. Another use for dual wielding items its being able to hold two stacks of blocks. Falling from great heights has been a major cause of rage quitting and loss of items. Elytra Wings This epidemic has long been ignored until today!! With the new Elytra wings you can soar above the chaos below and glide from the highest peaks.

Now that summarizes, in my opinion, the biggest and most influential updates to a players game mechanics. The rest range from cosmetic changes to some new blocks and to of course removing Herobrine for 1,000th time.

What do you think?

That should wrap up my analysis of the Minecraft 1.9 update. I'd like to know your opinions and questions regarding this update! Let me know in the comments section below!