All Aboard the Hype Train for Tom Clancy's The Division! CHOOO CHOOO!

Posted by Ciph3r |

The setting is New York City and crap has hit the fan to say the least. In Tom Clancy's: The Division, you are set in a post-apocalyptic war zone fighting against hostile factions and even your "friends". When the city lays in ruin, it would be hard to tell friend from foe when supplies and rations are scarce. It is really testament as to what kind of player you are when it comes time to choose self-sufficiency or the chance that your partner(s) might be willing to work something out. Switching between multiplayer and single player is a seamless transition, however tempting as it is to play it safe by playing single player, the only chances you have at getting legendary loot is playing the high risk, high reward system of THE DARK ZONE.

As Ubisoft describes it:

The Dark Zone is a walled-off quarantine zone in the middle of Manhattan where the most valuable loot was left behind when the military evacuated. It’s also the most dangerous area in the game, where fear, betrayal, and tension are high. Team up with other players to take down your enemies and extract legendary loot via helicopter. It’s your choice to collaborate with other agents, or attack them and steal their loot.

What can I expect?

Firstly, I am incredibly excited about the amount of customization one can have with their character. From revolvers to rocket launchers, you can pick and customize weapons to fit your ideal play style that you would use to slay your enemies and betray your friends. The customization does not stop there though as you can change what armor your character is wearing. In total there are roughly ten-thousand options to make your character look and feel unique.

Secondly, being able to explore and engage in tactical combat in the ruins of Manhattan. Urban combat mixed with a living and breathing world may quench my thirst until the new Mirror's Edge is out later on this spring, but until that release I will be spending my time in the living and breathing world of The Division.

As seen in the gameplay trailer:

Time of day and weather conditions impact your gaming experience. Use the environment for strategic advantage to dominate fights and ambush your enemies. Utilize your gas mask to provide protection from the virus, and upgrade it to enter the most highly contaminated areas.

Lastly, the engine they are using is phenomenal when it comes down to physics rendering and character models. Massive and Ubisoft created the Snowdrop engine specifically for The Division and it really sets the bar when it comes to open world rendering and realism. They needed to create this engine to support the corridor-like shooter and the open world aspect of the game. The developers did not want to compromise graphics for content so they created the new engine so they could have both! For those of you who are unfortunate enough to meet me on the battlefield, good luck, godspeed, and expect no mercy.

The division stuff